getSmoothStepPath()
The getSmoothStepPath
util returns everything you need to render a stepped path
between two nodes. The borderRadius
property can be used to choose how rounded
the corners of those steps are.
import { Position, getSmoothStepPath } from '@xyflow/react';
const source = { x: 0, y: 20 };
const target = { x: 150, y: 100 };
const [path, labelX, labelY, offsetX, offsetY] = getSmoothStepPath({
sourceX: source.x,
sourceY: source.y,
sourcePosition: Position.Right,
targetX: target.x,
targetY: target.y,
targetPosition: Position.Left,
});
console.log(path); //=> "M0 20L20 20L 70,20Q 75,20 75,25L 75,95Q ..."
console.log(labelX, labelY); //=> 75, 60
console.log(offsetX, offsetY); //=> 75, 40
Signature
Parameters:Name | Type | Default |
---|---|---|
[0].sourceX | number The | |
[0].sourceY | number The | |
[0].sourcePosition | Position The position of the source handle. | Position.Bottom |
[0].targetX | number The | |
[0].targetY | number The | |
[0].targetPosition | Position The position of the target handle. | Position.Top |
[0].borderRadius | number | 5 |
[0].centerX | number | |
[0].centerY | number | |
[0].offset | number | 20 |
[path: string, labelX: number, labelY: number, offsetX: number, offsetY: number]
A path string you can use in an SVG, the labelX
and labelY
position (center of path)
and offsetX
, offsetY
between source handle and label.
path
: the path to use in an SVG<path>
element.labelX
: thex
position you can use to render a label for this edge.labelY
: they
position you can use to render a label for this edge.offsetX
: the absolute difference between the sourcex
position and thex
position of the middle of this path.offsetY
: the absolute difference between the sourcey
position and they
position of the middle of this path.
Notes
- This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once.
- You can set the
borderRadius
property to0
to get a step edge path.
Last updated on