Reference
useUpdateNodeInternals()

useUpdateNodeInternals

Source on GitHub (opens in a new tab)

When you programmatically add or remove handles to a node or update a node's handle position, you need to let React Flow know about it using this hook. This will update the internal dimensions of the node and properly reposition handles on the canvas if necessary.

import { useCallback, useState } from 'react';
import { Handle, useUpdateNodeInternals } from 'reactflow';
 
export default function RandomHandleNode({ id }) {
  const updateNodeInternals = useUpdateNodeInternals();
  const [handleCount, setHandleCount] = useState(0);
  const randomizeHandleCount = useCallback(() => {
    setHandleCount(Math.floor(Math.random() * 10));
    updateNodeInternals(id);
  }, [id, updateNodeInternals]);
 
  return (
    <>
      {Array.from({ length: handleCount }).map((_, index) => (
        <Handle
          key={index}
          type="target"
          position="left"
          id={`handle-${index}`}
        />
      ))}
 
      <div>
        <button onClick={randomizeHandleCount}>Randomize handle count</button>
        <p>There are {handleCount} handles on this node.</p>
      </div>
    </>
  );
}

Signature

#Returns
(nodeId: string | string[]) => void
Use this function to tell React Flow to update the internal state of one or more nodes that you have changed programmatically.

Notes